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    • Home
    • Our Apps
      • Between the Lines
      • First Phrases
      • First Words
      • Fun with Directions
      • More Fun with Directions
      • Fun with Verbs/Sentences
      • Fun with Who What & Where
      • Listening Power Series
      • Picture the Sentence
      • Talk About It Objects
    • Privacy Policy
    • Tech Support/Contact Us
  • Home
  • Our Apps
    • Between the Lines
    • First Phrases
    • First Words
    • Fun with Directions
    • More Fun with Directions
    • Fun with Verbs/Sentences
    • Fun with Who What & Where
    • Listening Power Series
    • Picture the Sentence
    • Talk About It Objects
  • Privacy Policy
  • Tech Support/Contact Us

Talk About It Objects: New and Improved!

Talk About It Objects!

PRO edition $5.99

Home edition $2.99

Home edition $2.99

Up to 30 users, groups

Home edition $2.99

Home edition $2.99

Home edition $2.99

Single user

Who is this app for?

This app is a great fit for children who need help with:


  • describing and explaining
  • defining
  • divergent language developm
  • knowing what's important (saliency) about an object
  • expanding semantic categories and using semantic webs to tell different kinds of information about an object 
  • narrative language skills
  • vocabulary


Available for the iPad and Mac!

Find it in iTunes!

Homepage

Set up a User

Set up a User

Set up a User

Set up a User

Set up a User

Customize your Settings!

Customize your settings!

What object do you want to target?


Choose from 50 objects!

How many attributes? (Guess Boxes)

How many attributes? (Guess Boxes)

Are your customers raving about you on social media? Share their great stories to help turn potential customers into loyal ones.

What is the most important thing about a dog?

You choose from 50 objects or it can be spun at random. Choices are read one at a time to the user. The user selects the "best" answer. Each Guessbox has 4 facts to choose from. You can select three Guessboxes, 5 or 7. These are receptive language tasks--designed to prime the child to later on expressively talk about the target object.

How many salient facts can the user remember?

After all of the "guessboxes" are completed (3, 5 or 7 clues) the facts are reviewed one more time.

Let's review one more time! (These are read to the user)

Now it's time to record! Expressive language practice!

Play a fun reward game after you're done!

Collect data in the Session Results page

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